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1. Time-To-Level(TTL) FW Review - in Feedback/Requests [original thread]
Vyzion Eyri wrote: Better to take this cautious approach than to go all out and make the lvl10 awards amazing. As per above, without the player market implemented, it's not wise to have too many LP items lying around... i guess your right, bu...
- by Valto Nyntus - at 2013.12.16 15:12:00
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2. Time-To-Level(TTL) FW Review - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Valto Nyntus wrote: Kallas Hallytyr wrote: Issue with Factional Warfare: Player Market was not introduced at the same time. Otherwise the standings and loyalty points are fine. Friendly fire bans need work. They...
- by Valto Nyntus - at 2013.12.16 00:49:00
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3. Time-To-Level(TTL) FW Review - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Valto Nyntus wrote: The-Errorist wrote: I see no problem with FW besides not having a player market. So what if it takes like 2-3 months of wins to reach level 10? They lower level wins already give you a good amoun...
- by Valto Nyntus - at 2013.12.15 15:01:00
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4. Time-To-Level(TTL) FW Review - in Feedback/Requests [original thread]
With the new change to fw which reduced LP payout to about 650 at level 10 without booster and about 900 with booster it is not worth playing fw.
- by Valto Nyntus - at 2013.12.15 02:10:00
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5. Time-To-Level(TTL) FW Review - in Feedback/Requests [original thread]
The-Errorist wrote: I see no problem with FW besides not having a player market. So what if it takes like 2-3 months of wins to reach level 10? They lower level wins already give you a good amount of LP to get proto LP items and you don't need ...
- by Valto Nyntus - at 2013.12.14 22:16:00
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6. Time-To-Level(TTL) FW Review - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Issue with Factional Warfare: Player Market was not introduced at the same time. Otherwise the standings and loyalty points are fine. Friendly fire bans need work. They are not fine and as they are now they will be a is...
- by Valto Nyntus - at 2013.12.14 20:12:00
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7. Time-To-Level(TTL) FW Review - in Feedback/Requests [original thread]
This thread is a review i wrote about FW and shows exactly how not worth it is to be at least fully committed to leveling to 10.I also go through the math to show you the TTL to level 10 and use the typical time you'll be in a skirmish as a rough ...
- by Valto Nyntus - at 2013.12.14 20:04:00
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8. [Request/Suggestion]The solution to redline snipers - in Feedback/Requests [original thread]
Real snipers in real life can't hide behind a safe zone, so why should snipers be allowed to do so.The red line is op and it's the cause of all our problems. Fixes: - extend the red line with the mcc far back ( long term fix that requires big map...
- by Valto Nyntus - at 2013.12.12 00:18:00
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9. [Request] PRO Compact Nanohive - in Feedback/Requests [original thread]
nice idea, maybe you can make the cpu/pg requirements the same between all tiers(std, adv, pro) with the only difference being how much you can carry.
- by Valto Nyntus - at 2013.12.09 16:06:00
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10. [Request/Suggestion]A true logis weapon choice with a small twist - in Feedback/Requests [original thread]
i see, looks like i was wrong about what they said, but i still want to see these weapons added.
- by Valto Nyntus - at 2013.12.01 22:42:00
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11. [Request/Suggestion]A true logis weapon choice with a small twist - in Feedback/Requests [original thread]
it was confirmed in the weekly updates of this section, one of his post mentions light weapons
- by Valto Nyntus - at 2013.12.01 21:21:00
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12. [Request/Suggestion]A true logis weapon choice with a small twist - in Feedback/Requests [original thread]
I added the two weapons i brainstormed in the above post.I'm going back to brainstorming more of these weapons, but i'll have them here as soon as possible.
- by Valto Nyntus - at 2013.12.01 18:41:00
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13. [Request/Suggestion]A true logis weapon choice with a small twist - in Feedback/Requests [original thread]
I edited my post with more information.
- by Valto Nyntus - at 2013.11.29 05:31:00
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14. [Request/Suggestion]A true logis weapon choice with a small twist - in Feedback/Requests [original thread]
With the change to side arms from light weapons a logi losses a lot of his ability to support with a weapon, we own this change thanks to the slayer logis that misused the suit.That's why I want to ask that ccp add a tactical weapon along with the...
- by Valto Nyntus - at 2013.11.29 03:50:00
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15. Give Logis Carbines to use - in Feedback/Requests [original thread]
If your going to change my weapon to a sidearm there's going to have to be several to chose from or I don't want this change.I should also want a special slot weapon slot for logis only.this item could be for support weapons that give logis more t...
- by Valto Nyntus - at 2013.11.22 03:36:00
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16. [Feedback/Hypothesis]A hypothesis on how equipment effects lag - in Feedback/Requests [original thread]
The thing is though active scanners have been added just recently, so it's unlikely there causing the lag.as for uplinks/nanohives ccp has said on these forums that they did not find a direct cause for uplinks/nanohives to cause lag(which is actua...
- by Valto Nyntus - at 2013.11.12 18:01:00
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17. [Feedback/Hypothesis]A hypothesis on how equipment effects lag - in Feedback/Requests [original thread]
The problem with limiting equipment is you reduced the support a logi can give and I don't want to sacrifice my choice just for better performance.the limitation will effect not only the logi, but also the team on how much he can support.
- by Valto Nyntus - at 2013.11.12 17:53:00
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18. [Feedback/Hypothesis]A hypothesis on how equipment effects lag - in Feedback/Requests [original thread]
It is assumed that the lag is caused by frame rate loss due to too many equipment on the field, but ccp stated that they don't somewhere in this forum.I have a lot of experience with pc and I see the lag a lot and I also see a lot of equipment, th...
- by Valto Nyntus - at 2013.11.12 08:15:00
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19. [Feedback]PC Feedback and what makes it boring and kills the fun from the game - in Feedback/Requests [original thread]
After a long dust 514 and stb service history that started in beta, I have played so many pcs that I lost count of the total(over a 100).during that time I learned to adapt to dust 514 steep learning curve and pcs even steeper learning curve.a nor...
- by Valto Nyntus - at 2013.10.16 02:21:00
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20. [Feedback/Request]Increase the rate of sp recieved(not the cap) - in Feedback/Requests [original thread]
I only get to go on for 4 days a week and capping is hard, this is because of the psychological effect of hitting the cap.to solve this, increase the amount of sp gained every match to speed up the sp gain.This small change will reduce the pressur...
- by Valto Nyntus - at 2013.10.03 02:31:00
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